J
Jacob Siegal
Guest
As exciting as the prospect of virtual reality is, the technology hasn't quite reached the mainstream for a variety of reasons. Price is chief among them, as a consumer not only needs to purchase a $400-$600 VR rig, but need a computer or a gaming console that can actually run VR games in the first place. But even if VR headsets were affordable, they're still generally bulky, unwieldy and unattractive devices.
Facebook already addressed the first issue by slashing the price of the Oculus Rift and Touch bundle to $399, but according to Bloomberg, it won't be long before it addresses the second issue as well.
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